![]() The problem: Tactile Alerts, like RGB LED effects, require implementation. There’s a stiff “pop” whenever they’re pressed also, and while it’s a nice bit of tactile feedback it’s also annoyingly loud. It’s overly difficult to hit any of the three in the heat of battle. The extra buttons next to left- and right-click are extra-stiff, I assume to prevent inadvertent activation. The thumb region is the high point though. Oh, and the mouse wheel rocks back and forth. In addition to the usual left- and right-click and mouse wheel, the Rival 500 also includes a button behind the wheel, plus two buttons to the left of the left-click and another on the far right of the mouse. When it’s this easy to use though, why not opt for another five buttons? ![]() ![]() That’s high praise coming from me, as I’ve long pilloried mice with tons of buttons. Easily the Rival 500’s strongest feature, and I hope to see this sort of setup make its way into non-MMO mice in the future. ![]()
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